PowerScape VR

PowerScape VR

The Challenge

A large renewable energy company in the Middle East needed to explain how a large-scale energy plant actually works to visitors with no technical background, at a scale a physical tour of the real plant couldn’t safely or practically offer.

Our Approach

Hand-tracking removed the controller-learning step for visitor-center guests who may never have used VR before, and we built a short and extended tour option so the experience could flex between a quick corporate visit and a longer educational session. The multi-sensory pod integration (wind, heat, cold, scent) was layered on top of the core navigation and 360° sequences to reinforce specific moments in the tour.

Key Features

  • Hand-tracking navigation, no controllers required
  • Selectable tour duration for different audiences
  • High-quality 360° video sequences
  • Multi-sensory environmental effects (wind, heat, cold, scent) via a specialized sensory pod

Outcome

Built for corporate visitor centers, educational tours, and brand engagement in the energy sector.

PlatformOculus Quest 2
Technologies
UnityOculus SDKhand tracking3D pipeline (Maya, 3ds Max, Blender, ZBrush, Substance Painter)sensory pod integration

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