A highly immersive VR experience built for a large renewable energy company in the Middle East, offering an educational, interactive tour of a large-scale energy plant. Visitors fly over and navigate through plant zones while learning how energy flows through the system, with a selectable short or extended tour length.
Key features:
- Hand-tracking navigation, no controllers required
- Selectable tour duration for different audiences
- High-quality 360° video sequences
- Multi-sensory environmental effects (wind, heat, cold, scent) via a specialized sensory pod
Use case: corporate visitor centers, educational tours, and brand engagement for energy-sector innovation.
Technologies: Unity, Oculus SDK, hand tracking, 3D pipeline (Maya, 3ds Max, Blender, ZBrush, Substance Painter), sensory pod integration
Platform: Oculus Quest 2
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