Meeting studios and buyers at GDC Chennai, Oct 29 to 31Book a time to meet →

We build games, XR and AI products. Playable in weeks.

Pixent is a senior Unity game, XR and AI development studio in India. You get a playable prototype in 2 to 3 weeks, a new build every week after that, and full ownership of your code and IP from day one.

Book a discovery call See our work
30+
AR, VR and game projects shipped
8
industries, from energy to healthcare
$20/hr
to add our developers to your team
Every FridayNew build in your hands
Prototype signed off
Week 2 of a Prototype Sprint
TRUSTED BY TEAMS AT
  • A top energy companyDubai, UAE
  • A Big Four consultancyGlobal
  • A pharma manufacturerEurope
  • A government programmeEurope

Work that ships and stays in use

All projects →
Illustration generated in code
Enterprise VRMeta QuestEnergy · Dubai

A VIP tour of a power plant, without the hard hats

One of Dubai's largest energy companies needed to show VIP visitors how their plant works, without taking them onto the plant floor. We built a Quest VR flight over every zone with 360° video and hand tracking. Pods add real wind, heat, cold and scent.

Daily
main showcase at their headquarters
5 senses
sight, sound, wind, heat, scent
Hands only
no controllers to learn
Read the full story →
Corporate AR · Big Four consultancy

Print that plays video →

Point a phone at a printed image and a video plays on top of it, on iOS and Android.

What we build

All services →

Games

Single player and multiplayer games for mobile, PC, AR and VR, with worlds that build themselves and a look of their own.

Projects from$8,000

AR, VR and XR

Headset VR, mixed reality, mobile AR and WebAR for training, sales and showcases.

Projects from$10,000

Venue VR games

Free roam VR games for arcades and parks. Build your own, or license a ready one.

Projects from$10,000

AI

Assistants that answer from your content, software that sees and hears, and AI characters in games.

Projects from$6,000

Web and software

Websites, platforms and apps, plus 3D and AR that open straight in the browser.

Projects from$3,000

Hire developers

Game, XR, AI and web developers who join your team and can start immediately.

Per hour$20 to $40
The hard parts we are good atTap one to see it explained in plain words.
Procedural content generationShader programmingCompute shadersMultiplayerReinforcement learningComputer vision with OpenCVSpeech recognitionWebARHand tracking3DoF and 6DoF VR

Shipped on Meta Quest, iOS, Android, mixed reality headsets and multisensory pods. Built with Unity, AR Foundation and the XR Interaction Toolkit, with AI in our pipeline to move faster.

Pick how we work together

Test an idea, hand us a whole project, or add our developers to your own team.

TEST AN IDEA

Prototype Sprint

from $4,500 fixed

Your core idea, playable on the real device in 2 to 3 weeks.

  • Fixed scope and fixed price
  • Runs on headset, phone, web or PC
  • Go, change or stop. No lock in
Best for startups and new product ideas
Scope my sprint
HAND US THE PROJECT

Full project

from $8,000 per project

We own delivery from design to launch and support.

  • Clear plan and fixed quote
  • A build every Friday, pay by milestone
  • All code, art and IP are yours
Best for enterprises and brands
Plan my project
GROW YOUR TEAM

Dedicated developers

from $20/hour

Unity, XR, game, AI and web developers who join your tools and stand ups. Experienced developers from $20/hour, our most senior engineers up to $40/hour.

  • Hourly or monthly contracts
  • Developers can start immediately
  • Scale up or down every month
Best for game studios and product teams
Hire developers

Why teams choose Pixent

01

Playable before you commit

You decide on something you can hold in 2 to 3 weeks, not on a slide deck.

02

Senior quality, sensible rates

The people who shipped 30+ XR and game projects build yours, at India based rates.

03

Nothing hidden

A clear plan up front, a build every Friday, payment by milestone, and the IP is yours.

“Whenever we hit a technical challenge or had a question, we sent them an email and they came back with a solution. They are very easy to work with, and they got us to the speed we wanted.”
Aaron Edward · Independent client
FROM FIRST CALL TO LAUNCH
  1. Week 0Discovery call
    30 minutes on goals, platform and budget.
  2. Week 1Scope and plan
    A timeline, milestones and a quote you can sign.
  3. Weeks 2 to 3Playable prototype
    Your core idea on the real device. Go, change or stop.
  4. Every FridayNew build
    Play it, comment, and see it change next week.
  5. LaunchShip and support
    Store, headset or web release, then ongoing support.

We've likely solved your problem before

Eight industries, each with real projects behind it.

Energy and utilities

A VR plant tour for one of the largest energy companies in Dubai

Pharma and life sciences

VR and mixed reality brand showcase for a European pharma maker

Education and government

Quantum computing VR for a European government programme

Healthcare

VR addiction research with live body signals, and brain monitoring in XR

Culture and tourism

An art biennale AR guide, a capital city AR guide, VR shown in Venice

Architecture and real estate

XR construction walkthroughs and mixed reality property tours

Urban planning

Digital twin city planning in VR

Brands and events

Corporate AR, festival apps and an AR racing game

FREE GUIDE

What does it really cost to build a game, VR app or AI product?

The 2026 XR and Game Development Cost Guide gives you real budget and timeline ranges by project type, and the decisions that push cost up or down.

You'll also get The Build Log, our monthly email with one project breakdown, real cost numbers and what's new in engines and headsets. Unsubscribe anytime.
PIXENT · 2026XR and GameDevelopmentCost Guide

Questions buyers ask first

How much does a VR app or mobile game cost?

Every project can start with a fixed price Prototype Sprint from $4,500. Full builds usually start from $8,000 for a mobile game, $10,000 for a VR or AR app and $6,000 for an AI product. The cost guide breaks it down by project type.

How fast can we see something working?

A playable prototype in 2 to 3 weeks after we agree the scope, then a new build every Friday. AI in our production pipeline handles the repetitive work, which is how we keep that pace.

Can we hire Pixent developers for our own team?

Yes. Our developers work hourly or monthly inside your tools and process. Experienced developers start at $20/hour and our most senior engineers are up to $40/hour. They can start immediately.

Who owns the code, art and IP?

You do, from day one. It is written into the contract, and the code lives in your own accounts.

How do you work with teams in the US, UK and Middle East?

Our office hours are 10 am to 7 pm India time. That covers the whole working day in the Gulf and the morning and early afternoon in the UK and Europe. For US teams we plan calls in your morning, which is our evening. One senior lead stays your single point of contact.

Let's make it playable.

30 minutes with a senior lead. You leave with a realistic scope, timeline and budget, whether or not you work with us.

Book a discovery call →Meet us at GDC Chennai