Built for a treetop canopy walk attraction in the Swiss Alps, this AR app gives visitors two distinct modes: an adult mode using volumetric-capture technology for realistic human-presenter visuals, and a child mode built around animated characters and mini-games. A 3D map with points of interest guides both audiences along the path.
Key features:
- Two experience modes tailored to adult and child audiences
- Volumetric capture for realistic human-like AR presenters
- 3D trail map with points of interest
- Interactive characters and mini-games in child mode
Use case: museums, nature parks, and educational attractions that need one AR experience to work for both grown-up and school-age visitors.
Technologies: ARKit, Unity, AR Foundation, volumetric capture, motion capture, 3D character pipeline (Blender, ZBrush, Substance Painter, Maya, 3ds Max)
Platform: iOS
Leave a Comment