A powerful, emotionally charged VR experience that immerses visitors in the history of the Holocaust and the death marches. Inside a dome environment surrounded by photographs of individuals who perished, survivors recount their stories through spatial audio while gaze-based interaction lets visitors navigate without physical controllers. The piece was showcased at a prestigious festival in Venice.
Key features:
- Immersive dome environment built around historical photographs
- Gaze-based, controller-free navigation for broad accessibility
- Spatial audio placing survivor testimony around the dome
- Exhibition-ready production shown at an international festival
Use case: museums, memorials, and educational institutions using VR to preserve historical memory and build empathy through first-person perspective.
Technologies: Unity, gaze interaction, VR environment design, spatial audio
Platform: Oculus Quest 2
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