An immersive VR digital twin of a high-density public square in a major European city, built to simulate and optimize pedestrian and traffic flow. Stakeholders can test proposed developments — new structures, bus routes, construction zones — before real-world implementation, with AI-controlled pedestrians responding to layout changes.
Key features:
- Accurate 3D digital twin of the real public square
- Customizable layouts: move props and construction zones
- AI-controlled pedestrian simulation that reacts to layout changes
- Integrated public transport simulation (bus stands and routes)
Use case: urban planning departments testing the effects of proposed changes and collecting stakeholder feedback before committing to construction.
Technologies: Unity, VR, digital twin simulation, data analytics
Platform: Oculus Quest 2
Leave a Comment