VR DEVELOPMENT COMPANYVR that takes people where they cannot go
We build virtual reality for tours, training, research and showcases on Meta Quest and mixed reality headsets. Our work runs daily at a headquarters in Dubai, in European classrooms and in a research lab in Canada.
Prototype from $4,500 · VR projects from $10,000 · Developers from $20/hour
Start with the goal, not the headset
Which VR does your project need?
VR replaces what you see with another place. These are the building blocks we combine, and what each one is good for.
360° video
Real footage filmed in every direction. You stand in the middle and look around.
Best for: Tours of real places and real people.
Interactive 3D worlds
A world built in 3D, where you can move, pick things up and change what happens.
Best for: Training, games and simulations.
Hand tracking
The headset sees your hands, so there are no controllers to learn.
Best for: First time users and VIP guests.
Guided group sessions
A host leads several headsets at once and controls what everyone sees.
Best for: Presentations, classes and showrooms.
Mixed reality
The headset shows your real room, with digital objects placed inside it.
Best for: Property, products and planning.
Multisensory VR
Pods add real wind, heat, cold and scent to what you see and hear.
Best for: Flagship showcases and research.
Running an arcade or an attraction? See Venue VR games, where we also explain 3DoF and 6DoF.
VR we have shipped
All projects →Three ways to start
Questions about VR
Which headsets do you build for?
We have shipped on Meta Quest and on mixed reality headsets. If you already own hardware, we will tell you honestly whether it is good enough.
Will people feel sick?
Good design prevents most of it. We keep movement gentle, the picture smooth and sessions short, and we test with first time users.
Can several people share the same experience?
Yes. We have built sessions where a host guides a group of headsets at once. For groups playing together in one space, see our Venue VR games page, where six players share one game.
What is the difference between VR, AR and mixed reality?
VR replaces what you see with a new world. AR adds digital things to the real world through a phone. Mixed reality does the same through a headset, so your hands stay free.
Do our guests need training to use it?
No. With hand tracking there are no controllers, and a short guided start is built into every experience.
How long does a VR project take?
You try a prototype in 2 to 3 weeks. A complete experience usually takes a few months, with a new build every Friday.
How much does it cost?
A Prototype Sprint is a fixed $4,500. Full VR projects start at $10,000. You can also hire our VR developers from $20/hour.
More from Pixent
Have a VR idea? Step inside it in 2 to 3 weeks.
Book a 30 minute call with a senior VR lead. You leave with a clear scope, timeline and budget.